STEAM and the frontiers of Art

The implementation of Experiential learning with STEAM integrates Science, Technology, Engineering, Art and Mathematics using the principles of Design Thinking; and Design thinking has its roots embedded in Empathy. It helps us arrive at a SMART solution to a problem...

The need to facilitate

Ask some of these questions to a child in Middle  or Senior School: Which is your favourite subject? Why do you like it? Stretching the conversation, as you ask him  to mention something very interesting in that subject worth sharing, the discussion is more than...

Experiential Learning: Why? What? How?

Children learn from what is taught: at school by teachers, at home by parents. Or do they really? Institutionalized education system grinds us into believing that the system knows best what children need to learn. More the input, the greater is the learning....

STEAM-ing ahead

Institutional  learning has been historically delivered  in compartments.  Each subject or discipline has been dealt with separately-  textbooks, teachers, time tables, examinations and marks being assigned for each compartment of learning. Unfortunately this pattern...